Thread:GingahNinja47/@comment-216.81.189.130-20170131014723/@comment-25262576-20170322033851

Yes, that would require taking the Additional Weapon modifier. You can define your Additional Weapon as just about anything, whether that be some sort of web spray (a ranged attack) or just a kick from one of those extra legs (a melee attack), to use the example of a spider faunus. However, each additional weapon or attack per turn requires taking another instance of the Additional Weapon mod, so you need to have the DIS stat to match. For example, if you want to have a minigun with a high rate of fire that can hit multiple times per turn (let's say for example 3) then even though it's one weapon, because you want it to hit multiple times, you need the Additional Weapon mod for each additional hit (in this case 2) and as such you need at least enough Discipline to allow for those weapon mods (again, in this case 2).